Graph-Based Human Activity Reasoning from Multi-Person Motion Trajectories

Authors

  • Elliot Wood Department of Electrical Engineering and Computer Science, University of Missouri, Columbia, MO, USA.
  • Walid Karlsson Department of Computer Science and Engineering, University at Buffalo, Buffalo, NY, USA.

Keywords:

graph neural networks, multi-agent trajectory prediction, human activity recognition, socio-technical systems, relational reasoning, fairness in AI, smart infrastructure

Abstract

Understanding collective human activity from multi-person motion trajectories presents a fundamental challenge at the intersection of computer vision, graph theory, and socio-technical systems engineering. This paper introduces a graph-based reasoning framework designed to infer high-level social and functional activities from raw trajectory data captured across spatially distributed environments. Unlike conventional activity recognition approaches that rely on single-agent classifiers or frame-level appearance features, the proposed framework models each individual as a node within a dynamically evolving graph, with edges encoding relational attributes such as proximity, velocity correlation, interaction duration, and role asymmetry. We argue that such graph representations are uniquely suited to capture the structural and temporal dependencies inherent in multi-agent scenarios, including crowd movement, collaborative tasks, and adversarial behaviors. The paper systematically examines the architectural trade-offs between static and time-varying graph models, the integration of trajectory encoding with relational inference mechanisms, and the computational scalability required for real-time deployment in urban surveillance, smart infrastructure, and autonomous coordination systems. We further explore governance and fairness implications, particularly concerning bias propagation through learned relational priors, privacy risks associated with trajectory reconstruction, and the need for transparent audit mechanisms in high-stakes environments. Through a cross-domain analysis spanning sports analytics, pedestrian modeling, and industrial warehouse coordination, we demonstrate that graph-based reasoning offers a robust, interpretable, and policy-aware alternative to end-to-end black-box models. The paper concludes with a forward-looking discussion on sustainable deployment architectures, federated learning over distributed sensor networks, and the role of regulatory frameworks in shaping the responsible adoption of trajectory-based activity inference.

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Published

2024-07-21

How to Cite

Elliot Wood, & Walid Karlsson. (2024). Graph-Based Human Activity Reasoning from Multi-Person Motion Trajectories. Computer Science and Engineering Transactions, 2(1). Retrieved from https://csetx.org/index.php/cset/article/view/179